Aurora Borealis
Aurora curtains in side, top-down, or horizon presentations with palettes, haze, and motion controls.
Filter effects change the rendered Scene image instead of adding individual particle sprites. They can cover the full Scene, stay inside a Region, display at different points in the layer stack, use Scene Levels and darkness controls, and support painted areas where available.
Select Filter Effects from FXMaster Controls to open Filter Effects Management. This is the recommended way to add filter effects because it provides the complete FXMaster parameter set, layer placement, multiple effect rows, darkness controls, Sound FX controls when available, and other effect-specific options.
The available controls depend on the selected filter and its current mode. Each filter page explains what its parameters change on the canvas.
Open the overflow menu in Filter Effects Management and select Hide Filter Effects to declutter the management list. This window is per-user and only changes whether an effect is shown in the Filter Effects manager. It does not delete the effect, and it does not prevent macros, presets, or the API from enabling that effect.
Use the row toggle to hide or show each effect in the management list. Hidden effects can be re-enabled from the same window later.
Showing 17 effects
Aurora curtains in side, top-down, or horizon presentations with palettes, haze, and motion controls.
Adds a bright-pass glow around luminous scene content.
Adjusts scene color balance, saturation, gamma, brightness, contrast, tint, and opacity.
Canvas-locked dust shader with directional flow, turbulence, streaks, and tinting.
Procedural top-down fire with flame spread, turbulence, glow, smoke, heat, and distortion.
Shader-based fog with configurable color, scale, speed, density, and directional movement.
RGB displacement, slicing, pixelation, and optional digital glyph effects.
Frosted ice overlay with depth, veins, sheen, and highlight controls.
Full-scene lightning flashes with timing, tint, duration, and audio-aware controls.
Animated horizontal or top-down lightning bolts with branching and flash synchronization.
Applies scratches, noise, flicker, and vintage film degradation.
Applies animated refractive noise with a chromatic edge treatment.
Timed or continuous camera shake with strength, speed, smoothness, decay, edge protection, and audio-aware controls.
Directional sunlight rays with beam, color, edge fade, and intensity controls.
Animated underwater distortion for submerged scenes or other liquid-like visual treatments.
Water refraction, caustics, flow, waves, vortices, region-path steering, and token trails.
Canvas-locked wind distortion with turbulence, gusts, streaks, synchronized direction, and manual painting.
No effects match those filters.