Bloom
Adds a bright-pass glow around luminous scene content.
Visual filters change the final appearance of the Scene. Add them after the main particles and environmental filters so it is clear what each visual filter is changing.
Adds a bright-pass glow around luminous scene content.
Adjusts scene color balance, saturation, gamma, brightness, contrast, tint, and opacity.
RGB displacement, slicing, pixelation, and optional digital glyph effects.
Selective neon fill, outlines, halo, source-color matching, pulse, slide, flicker, and above-darkness presentation.
Applies scratches, noise, flicker, and vintage film degradation.
Thermal color grading and token heat seeking with contrast, edge definition, scanlines, and sensor noise.
Timed or continuous camera shake with strength, speed, smoothness, decay, edge protection, and audio-aware controls.