Glitch
RGB displacement, slicing, pixelation, and optional digital glyph effects.
Visual filters change the rendered Scene. Check map, token, and text visibility after changing their strength or opacity.
| Reference | Value |
|---|---|
| Package | FXMaster+ |
| Effect kind | Filter effect |
| Category | Visual |
| Runtime type | glitch |
| Exposed parameters | 33 |
Important controls
Section titled “Important controls”- Enable Slices: Turns the horizontal and angled scene-slice displacement system on or off.
- Slice Count: Controls how many displaced slice bands are generated across the scene.
- Slice Offset: Controls how far each slice can be displaced from its original position.
- Slice Pixelation: Adds blocky pixel steps along slice edges. Higher values make the displaced bands look more digital and broken.
- Enable Glyphs: Turns the animated digital glyph overlay on or off.
- Glyph Intensity: Controls the brightness and opacity of the glyph overlay.
Setup notes
Section titled “Setup notes”- Slice and Glyph systems can be enabled independently.
- RGB offsets create channel separation, Slice controls displace bands of the image, and Glyph controls add the digital overlay.
- Use a Region to limit the Glitch filter to part of the Scene, or a timed macro for a short transition.
Bundled preset usage
Section titled “Bundled preset usage”| Preset | API name | Availability | Variants |
|---|---|---|---|
| Ley Surge | ley-surge |
FXMaster+ | Normal |
| Veilfall | veilfall |
FXMaster+ | Normal |
Parameters
Section titled “Parameters”The table combines the settings available for this effect in Scene and Region contexts. Scene-only and Region-only badges identify controls limited to one context. Hover or focus an info button to see what the parameter changes on the canvas. Select it to keep the card open. Each card also includes the default, range or choices, context, availability, API key, and control type.
glitch API typeHover or focus an info button to see what the parameter changes on the canvas. Select it to keep the card open. Context badges identify Scene-only and Region-only controls; unbadged parameters are available in both. Hover or focus an availability condition to highlight the parameter that controls it.
| Parameter | Control | Default | Range or choices | Availability |
|---|---|---|---|---|
Below Tokens belowTokens | checkbox | Off | — | Always |
Below Tiles belowTiles | checkbox | Off | — | Always |
Below Foreground belowForeground | checkbox | Off | — | Always |
Levels levelsScene only | scene-levels | All Levels | — | Always |
Sound FX soundFxEnabled | checkbox | Off | — | Always |
Sound FX Sounds soundFxManualSoundIds | multi-select | Rule default | — | |
Enable Slices sliceEnable | checkbox | On | — | Always |
Slice Crosshatch crosshatch | checkbox | On | — | |
Slice Count slices | range | 7 | 1–40 · step 1 | |
Slice Speed scrollSpeed | range | 0.07 | 0–1 · step 0.01 | |
Slice Randomization refreshRate | range | 0 | 0–10 · step 1 | |
Slice Offset offset | range | 125 | 0–400 · step 5 | |
Slice Pixelation sliceJaggedness | range | 0 | 0–1 · step 0.01 | |
Slice Shard Angle sliceShardAngle | range | 0.15 | 0–1 · step 0.01 | |
Slice Red X redX | range | 0 | -50–50 · step 1 | |
Slice Red Y redY | range | 0 | -50–50 · step 1 | |
Slice Green X greenX | range | 0 | -50–50 · step 1 | |
Slice Green Y greenY | range | 0 | -50–50 · step 1 | |
Slice Blue X blueX | range | 0 | -50–50 · step 1 | |
Slice Blue Y blueY | range | 0 | -50–50 · step 1 | |
Enable Glyphs glyphEnable | checkbox | On | — | Always |
Glyph Tint glyphColor | color | #1fff59 (enabled) | — | |
Glyph Intensity glyphIntensity | range | 1 | 0–1 · step 0.01 | |
Glyph Cell Size glyphCell | range | 30 | 4–160 · step 1 | |
Glyph Move Speed glyphSpeed | range | 0.04 | 0–1 · step 0.01 | |
Glyph Direction glyphDirection | range | 270 | 0–360 · step 5 | |
Glyph Density glyphDensity | range | 0.28 | 0–1 · step 0.01 | |
Glyph Slice % glyphSlicePct | range | 1 | 0–1 · step 0.01 | |
Glyph Flicker Speed glyphFlickerSpeed | range | 0 | 0–1 · step 0.001 | |
Slice Direction direction | range | 225 | 0–360 · step 5 | |
Darkness Activation darknessActivationEnabled | checkbox | Off | — | Always |
Darkness Activation Range darknessActivationRange | range-dual | {"min":0,"max":1} | 0–1 · step 0.01 | |
Edge Fade % fadePercentRegion only | range | 0 | 0–1 · step 0.01 | Always |
Direct-effect API example
Section titled “Direct-effect API example”The Direct Effect API creates a separate row shown through Manage API Effects. Add a stable apiMacro_…_p or apiMacro_…_f ID when later macro calls need to update or stop the same row.
const created = await FXMASTER.api.effects.play({ filters: [{ "id": "apiMacro_wikiglitch_f", "type": "glitch", "options": { "belowTokens": false, "direction": 225 } }],});
await FXMASTER.api.effects.filters.stop(created.filters);For complete API behavior, scene targeting, stack ordering, and toggle groups, see the Direct Effect API guide.